RoomleConfigurator.Internal.SceneRenderer
Table of contents
Constructors
Properties
Accessors
Methods
Constructors
constructor
Parameters
Name
Type
Properties
boundingVolume
boundingVolumeSet
debugOutput
enableObjectSelection
environmentLights
groundGroup
groundLevel
height
linearAoFilter
outlineRenderer
outputColorSpace
parameters
renderCacheManager
renderer
selectedObjects
toneMapping
uiInteractionMode
width
Accessors
bakedGroundContactShadowPass
Returns
debugPass
Returns
gBufferRenderPass
Returns
groundReflectionPass
Returns
lutMaps
Returns
lutPassParameters
Returns
sceneRenderPass
Returns
screenSpaceShadowMapPass
Returns
shadowAndAoGroundPlane
Returns
shadowAndAoPass
Returns
Methods
addRectAreaLight
Parameters
Name
Type
Returns
applyCurrentParameters
Returns
clearCache
Returns
createShadowFromLightSources
Parameters
Name
Type
Returns
dispose
Returns
forceLutPassUpdate
Returns
forceShadowUpdates
Parameters
Name
Type
Returns
getQualityLevel
Returns
loadLutImages
Parameters
Name
Type
Returns
render
Parameters
Name
Type
Returns
requestUpdateOfPasses
Returns
selectObjects
Parameters
Name
Type
Returns
setCustomShadingParameters
Parameters
Name
Type
Returns
setQualityLevel
Parameters
Name
Type
Returns
setQualityMap
Parameters
Name
Type
Returns
setQualityMapAndShadingParameters
Parameters
Name
Type
Returns
setShadingType
Parameters
Name
Type
Returns
setSize
Parameters
Name
Type
Returns
updateBounds
Parameters
Name
Type
Returns
updateNearAndFarPlaneOfPerspectiveCamera
Parameters
Name
Type
Returns
updateParameters
Parameters
Name
Type
Returns
updateRectAreaLights
Parameters
Name
Type
Returns
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