# Class: default

configurator-core/src/roomle-configurator..default

# Hierarchy

# Implements

# Table of contents

# Properties

# Methods

# Properties

# _creator_

_creator_: string

# Implementation of

Context.creator

# Defined in

packages/common-core/src/webgl/scene-manager.ts:76 (opens new window)

# Methods

# addEventListener

addEventListener(_listener): void

# Parameters

Name Type
_listener LifeCycleCallbacks

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:185 (opens new window)


# cameraBehaviourChanged

cameraBehaviourChanged(): void

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:235 (opens new window)


# changeEnvironmentMapIntensity

changeEnvironmentMapIntensity(intensity): void

# Parameters

Name Type
intensity number

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:1099 (opens new window)


# cleanUp

cleanUp(): void

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:580 (opens new window)


# clearScene

clearScene(): void

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:595 (opens new window)


# destroy

destroy(): void

# Returns

void

# Implementation of

LifeCycleCallbacks.destroy

# Defined in

packages/common-core/src/webgl/scene-manager.ts:786 (opens new window)


# enableHD

enableHD(source?): void

# Parameters

Name Type
source? DynamicLightSettingSource

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:609 (opens new window)


# exportImageFromCamera

exportImageFromCamera(filename, shouldWaitForAssets?): Promise<void>

# Parameters

Name Type Default value
filename string undefined
shouldWaitForAssets boolean false

# Returns

Promise<void>

# Defined in

packages/common-core/src/webgl/scene-manager.ts:1057 (opens new window)


# getBounds

Abstract getBounds(): Box3

# Returns

Box3

# Defined in

packages/common-core/src/webgl/scene-manager.ts:154 (opens new window)


# getCameraOffset

getCameraOffset(): CanvasOffset

# Returns

CanvasOffset

# Defined in

packages/common-core/src/webgl/scene-manager.ts:978 (opens new window)


# getGeometryBounds

Abstract getGeometryBounds(): Box3

# Returns

Box3

# Defined in

packages/common-core/src/webgl/scene-manager.ts:156 (opens new window)


# getOrthographicOffsetCamera

getOrthographicOffsetCamera(): OrthographicOffsetCamera

# Returns

OrthographicOffsetCamera

# Defined in

packages/common-core/src/webgl/scene-manager.ts:989 (opens new window)


# getScene

getScene(): Scene

# Returns

Scene

# Defined in

packages/common-core/src/webgl/scene-manager.ts:936 (opens new window)


# handleEvent

handleEvent(evt): void

# Parameters

Name Type
evt Event

# Returns

void

# Implementation of

EventListenerObject.handleEvent

# Defined in

packages/common-core/src/webgl/scene-manager.ts:791 (opens new window)


# loadDynamicLightSetting

loadDynamicLightSetting(source): Promise<void>

# Parameters

Name Type
source DynamicLightSettingSource

# Returns

Promise<void>

# Defined in

packages/common-core/src/webgl/scene-manager.ts:897 (opens new window)


# loadEnvMap

loadEnvMap(url): Promise<void>

# Parameters

Name Type
url string

# Returns

Promise<void>

# Defined in

packages/common-core/src/webgl/scene-manager.ts:498 (opens new window)


# loadSceneSettings

loadSceneSettings(sceneSetting): Promise<void>

# Parameters

Name Type
sceneSetting SceneSettings

# Returns

Promise<void>

# Defined in

packages/common-core/src/webgl/scene-manager.ts:826 (opens new window)


# lockCamera

lockCamera(): void

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:1103 (opens new window)


# pause

pause(): void

# Returns

void

# Implementation of

LifeCycleCallbacks.pause

# Defined in

packages/common-core/src/webgl/scene-manager.ts:764 (opens new window)


# removeEventListener

removeEventListener(_listener): void

# Parameters

Name Type
_listener LifeCycleCallbacks

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:188 (opens new window)


# resume

resume(): void

# Returns

void

# Implementation of

LifeCycleCallbacks.resume

# Defined in

packages/common-core/src/webgl/scene-manager.ts:773 (opens new window)


# sceneChanged

Abstract sceneChanged(): void

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:152 (opens new window)


# setBackgroundColor

setBackgroundColor(hex): void

# Parameters

Name Type
hex string

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:870 (opens new window)


# setBackgroundImage

setBackgroundImage(url): void

# Parameters

Name Type
url string

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:880 (opens new window)


# setCameraOffset

setCameraOffset(offset): void

# Parameters

Name Type
offset CanvasOffset

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:965 (opens new window)


# setEnvironmentMap

setEnvironmentMap(url?, intensity?, rotation?, maxLightSources?): void

# Parameters

Name Type
url? string
intensity? number
rotation? number
maxLightSources? number

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:1111 (opens new window)


# showGUI

showGUI(): void

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:671 (opens new window)


# showStats

showStats(): void

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:750 (opens new window)


# unlockCamera

unlockCamera(): void

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:1107 (opens new window)


# updateCamera

updateCamera(_changeCamera?): void

# Parameters

Name Type Default value
_changeCamera boolean true

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:553 (opens new window)


# updateScene

updateScene(): void

# Returns

void

# Defined in

packages/common-core/src/webgl/scene-manager.ts:940 (opens new window)