# Class: default
configurator-core/src/roomle-configurator.
# Table of contents
# Constructors
# Methods
# Constructors
# constructor
• new default(scene
, oldLightSetting?
)
# Parameters
Name | Type |
---|---|
scene | Scene |
oldLightSetting? | default |
# Defined in
packages/common-core/src/lightsetting/light-setting.ts:8 (opens new window)
# Methods
# addToScene
▸ Abstract
addToScene(): void
# Returns
void
# Defined in
packages/common-core/src/lightsetting/light-setting.ts:23 (opens new window)
# getCameraContainer
▸ getCameraContainer(): Object3D
<Object3DEventMap
>
# Returns
Object3D
<Object3DEventMap
>
# Defined in
packages/common-core/src/lightsetting/light-setting.ts:31 (opens new window)
# needsBounds
▸ needsBounds(): boolean
# Returns
boolean
# Defined in
packages/common-core/src/lightsetting/light-setting.ts:15 (opens new window)
# reload
▸ Abstract
reload(): void
# Returns
void
# Defined in
packages/common-core/src/lightsetting/light-setting.ts:27 (opens new window)
# removeFromScene
▸ Abstract
removeFromScene(): void
# Returns
void
# Defined in
packages/common-core/src/lightsetting/light-setting.ts:25 (opens new window)
# showGUI
▸ Abstract
showGUI(): void
# Returns
void
# Defined in
packages/common-core/src/lightsetting/light-setting.ts:29 (opens new window)
# updateBounds
▸ updateBounds(_bounds
): void
# Parameters
Name | Type |
---|---|
_bounds | Box3 |
# Returns
void
# Defined in
packages/common-core/src/lightsetting/light-setting.ts:19 (opens new window)