# Class: default

configurator-core/src/roomle-configurator..default

# Table of contents

# Constructors

# Methods

# Constructors

# constructor

new default(scene, oldLightSetting?)

# Parameters

Name Type
scene Scene
oldLightSetting? default

# Defined in

packages/common-core/src/lightsetting/light-setting.ts:8 (opens new window)

# Methods

# addToScene

Abstract addToScene(): void

# Returns

void

# Defined in

packages/common-core/src/lightsetting/light-setting.ts:23 (opens new window)


# getCameraContainer

getCameraContainer(): Object3D<Object3DEventMap>

# Returns

Object3D<Object3DEventMap>

# Defined in

packages/common-core/src/lightsetting/light-setting.ts:31 (opens new window)


# needsBounds

needsBounds(): boolean

# Returns

boolean

# Defined in

packages/common-core/src/lightsetting/light-setting.ts:15 (opens new window)


# reload

Abstract reload(): void

# Returns

void

# Defined in

packages/common-core/src/lightsetting/light-setting.ts:27 (opens new window)


# removeFromScene

Abstract removeFromScene(): void

# Returns

void

# Defined in

packages/common-core/src/lightsetting/light-setting.ts:25 (opens new window)


# showGUI

Abstract showGUI(): void

# Returns

void

# Defined in

packages/common-core/src/lightsetting/light-setting.ts:29 (opens new window)


# updateBounds

updateBounds(_bounds): void

# Parameters

Name Type
_bounds Box3

# Returns

void

# Defined in

packages/common-core/src/lightsetting/light-setting.ts:19 (opens new window)