# Interface: ShadowAndAoPassConstructorParameters
configurator-core/src/roomle-configurator.
# Table of contents
# Properties
- alwaysUpdate
- ao
- aoIntensity
- aoOnGround
- applyToMaterial
- enabled
- poissonDenoise
- progressiveDenoiseIterations
- shadow
- shadowIntensity
- shadowOnGround
# Properties
# alwaysUpdate
• Optional
alwaysUpdate: boolean
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:91 (opens new window)
# ao
• Optional
ao: AORenderPassParameters
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:94 (opens new window)
# aoIntensity
• Optional
aoIntensity: number
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:87 (opens new window)
# aoOnGround
• Optional
aoOnGround: boolean
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:89 (opens new window)
# applyToMaterial
• Optional
applyToMaterial: boolean
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:86 (opens new window)
# enabled
• Optional
enabled: boolean
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:85 (opens new window)
# poissonDenoise
• Optional
poissonDenoise: PoissonDenoisePassParameters
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:95 (opens new window)
# progressiveDenoiseIterations
• Optional
progressiveDenoiseIterations: number
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:92 (opens new window)
# shadow
• Optional
shadow: ShadowParameters
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:93 (opens new window)
# shadowIntensity
• Optional
shadowIntensity: number
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:88 (opens new window)
# shadowOnGround
• Optional
shadowOnGround: boolean
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:90 (opens new window)