# Interface: ShadowAndAoPassConstructorParameters

configurator-core/src/roomle-configurator..ShadowAndAoPassConstructorParameters

# Table of contents

# Properties

# Properties

# alwaysUpdate

Optional alwaysUpdate: boolean

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:91 (opens new window)


# ao

Optional ao: AORenderPassParameters

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:94 (opens new window)


# aoIntensity

Optional aoIntensity: number

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:87 (opens new window)


# aoOnGround

Optional aoOnGround: boolean

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:89 (opens new window)


# applyToMaterial

Optional applyToMaterial: boolean

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:86 (opens new window)


# enabled

Optional enabled: boolean

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:85 (opens new window)


# poissonDenoise

Optional poissonDenoise: PoissonDenoisePassParameters

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:95 (opens new window)


# progressiveDenoiseIterations

Optional progressiveDenoiseIterations: number

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:92 (opens new window)


# shadow

Optional shadow: ShadowParameters

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:93 (opens new window)


# shadowIntensity

Optional shadowIntensity: number

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:88 (opens new window)


# shadowOnGround

Optional shadowOnGround: boolean

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:90 (opens new window)