# Interface: ShadowAndAoPassParameters
configurator-core/src/roomle-configurator.
# Table of contents
# Properties
- alwaysUpdate
- ao
- aoIntensity
- aoOnGround
- applyToMaterial
- enabled
- poissonDenoise
- progressiveDenoiseIterations
- shadow
- shadowIntensity
- shadowOnGround
# Properties
# alwaysUpdate
• alwaysUpdate: boolean
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:62 (opens new window)
# ao
• ao: AORenderPassParameters
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:65 (opens new window)
# aoIntensity
• aoIntensity: number
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:58 (opens new window)
# aoOnGround
• aoOnGround: boolean
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:60 (opens new window)
# applyToMaterial
• applyToMaterial: boolean
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:57 (opens new window)
# enabled
• enabled: boolean
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:56 (opens new window)
# poissonDenoise
• poissonDenoise: PoissonDenoisePassParameters
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:66 (opens new window)
# progressiveDenoiseIterations
• progressiveDenoiseIterations: number
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:63 (opens new window)
# shadow
• shadow: ShadowParameters
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:64 (opens new window)
# shadowIntensity
• shadowIntensity: number
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:59 (opens new window)
# shadowOnGround
• shadowOnGround: boolean
# Defined in
packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:61 (opens new window)