# Interface: ShadowAndAoPassParameters

configurator-core/src/roomle-configurator..ShadowAndAoPassParameters

# Table of contents

# Properties

# Properties

# alwaysUpdate

alwaysUpdate: boolean

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:62 (opens new window)


# ao

ao: AORenderPassParameters

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:65 (opens new window)


# aoIntensity

aoIntensity: number

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:58 (opens new window)


# aoOnGround

aoOnGround: boolean

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:60 (opens new window)


# applyToMaterial

applyToMaterial: boolean

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:57 (opens new window)


# enabled

enabled: boolean

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:56 (opens new window)


# poissonDenoise

poissonDenoise: PoissonDenoisePassParameters

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:66 (opens new window)


# progressiveDenoiseIterations

progressiveDenoiseIterations: number

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:63 (opens new window)


# shadow

shadow: ShadowParameters

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:64 (opens new window)


# shadowIntensity

shadowIntensity: number

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:59 (opens new window)


# shadowOnGround

shadowOnGround: boolean

# Defined in

packages/common-core/src/webgl/renderer/pass/shadow-and-ao-pass.ts:61 (opens new window)