# Environment

The environment defines how the background of the furniture looks like. By default the GLTF background is loaded, which is a slightly grey object. Currently there are 4 different background types to choose from:

* Floor
* Image
* Color
* GLTF

You can find all the details in our reference: [EnvironmentSetting](https://docs.roomle.com/rubens/rubens-sdk/rubens-sdk-reference/interfaces/common_core_src_environment_dynamic_environment_setting_loader.environmentsetting).
