Configurator.Internal.default-9

configurator-core/src/configurator.internal.default

Implements

Table of contents

Constructors

Properties

Methods

Constructors

constructor

new default(creator)

Parameters

NameType

creator

string

Properties

_creator_

_creator_: string

Implementation of

Context.creator


_measureTraffic

Optional _measureTraffic: boolean = false

Implementation of

Omit._measureTraffic


applyCurrentGlobalParameters

Optional applyCurrentGlobalParameters: boolean

Implementation of

Omit.applyCurrentGlobalParameters


autoQuality

Optional autoQuality: boolean = false

Implementation of

Omit.autoQuality


bananaForScale

Optional bananaForScale: boolean

Implementation of

Omit.bananaForScale


callbacksOnlyIfGeometryIsReady

Optional callbacksOnlyIfGeometryIsReady: boolean = true

If true, the callbacks will only be called if the geometry is ready. Before RML-8368 false was the default. For more info see there


cameraRestriction

Optional cameraRestriction: number

Implementation of

Omit.cameraRestriction


cameraSpacing

Optional cameraSpacing: number = 0

Implementation of

Omit.cameraSpacing


colors

colors: ThreeJsColorsIn3dScene


configureInRoom

Optional configureInRoom: boolean = false


customShading

Optional customShading: CustomShadingParameters

Implementation of

Omit.customShading


customShadingMoc

Optional customShadingMoc: CustomShadingParameters

Implementation of

Omit.customShadingMoc


debug

Optional debug: boolean

Implementation of

Omit.debug


disableDebugGUI

Optional disableDebugGUI: boolean = false


disableEnvMap

Optional disableEnvMap: boolean = false

Implementation of

Omit.disableEnvMap


dls

Optional dls: string = null

Implementation of

Omit.dls


edit

Optional edit: boolean = false

Implementation of

Omit.edit


envMapIntensity

Optional envMapIntensity: number = 1.5

Implementation of

Omit.envMapIntensity


envMapRotation

Optional envMapRotation: number = 0

Implementation of

Omit.envMapRotation


envMapUrl

Optional envMapUrl: string = ENV_HDR_256_FILE_NAME

Implementation of

Omit.envMapUrl


featureFlags

featureFlags: FeatureFlags

Implementation of

Omit.featureFlags


floorMaterialsTag

Optional floorMaterialsTag: string

Implementation of

Omit.floorMaterialsTag


highlighting

Optional highlighting: string = ROOMLE_HIGHLIGHTNG.SMART

Implementation of

Omit.highlighting


id

Optional id: string

Implementation of

Omit.id


initialFloorMaterial

Optional initialFloorMaterial: string

Implementation of

Omit.initialFloorMaterial


isItem

Optional isItem: boolean

Implementation of

Omit.isItem


legacyLight

Optional legacyLight: boolean = false

Implementation of

Omit.legacyLight


ls

Optional ls: string = null

Implementation of

Omit.ls


maxHorizontalCameraAngle

Optional maxHorizontalCameraAngle: number

Implementation of

Omit.maxHorizontalCameraAngle


maxLightSources

Optional maxLightSources: number = -1

Implementation of

Omit.maxLightSources


maxVerticalCameraAngle

Optional maxVerticalCameraAngle: number

Implementation of

Omit.maxVerticalCameraAngle


measurementSystem

Optional measurementSystem: string


meshSelection

Optional meshSelection: boolean = true

Implementation of

Omit.meshSelection


minHorizontalCameraAngle

Optional minHorizontalCameraAngle: number

Implementation of

Omit.minHorizontalCameraAngle


minVerticalCameraAngle

Optional minVerticalCameraAngle: number

Implementation of

Omit.minVerticalCameraAngle


moc

Optional moc: boolean = false

Implementation of

Omit.moc


mode

Optional mode: Enumify<{ CAMERA_2D: "2D" = '2D'; CAMERA_3D: "3D" = '3D'; CAMERA_FP: "FP" = 'FP' }> = CAMERA_TYPE.CAMERA_3D

Implementation of

Omit.mode


offlineSync

Optional offlineSync: string

Implementation of

Omit.offlineSync


offset

Optional offset: CanvasOffset

Implementation of

Omit.offset


precisionCm

Optional precisionCm: string

Implementation of

Omit.precisionCm


precisionInch

Optional precisionInch: string

Implementation of

Omit.precisionInch


preloadHint

Optional preloadHint: string

Implementation of

Omit.preloadHint


preloadId

Optional preloadId: string

Implementation of

Omit.preloadId


restrictionLevel

Optional restrictionLevel: number = 0

Implementation of

Omit.restrictionLevel


sceneLight

Optional sceneLight: DefaultEnvironmentSceneType = null

Implementation of

Omit.sceneLight


shading

Optional shading: SceneShadingType = SCENE_SHADING_TYPES.DEFAULT

Implementation of

Omit.shading


showArButton

Optional showArButton: boolean

Implementation of

Omit.showArButton


showInfos

Optional showInfos: boolean

Implementation of

Omit.showInfos


showPrice

Optional showPrice: boolean

Implementation of

Omit.showPrice


snappingEnabled

Optional snappingEnabled: boolean


startTag

Optional startTag: string

Implementation of

Omit.startTag


stats

Optional stats: boolean = false

Implementation of

Omit.stats


transparentBackground

Optional transparentBackground: boolean = false

Implementation of

Omit.transparentBackground


transparentHighlighting

Optional transparentHighlighting: boolean = true

Implementation of

Omit.transparentHighlighting


typeChangeTag

Optional typeChangeTag: string

Implementation of

Omit.typeChangeTag


unit

Optional unit: string = null

Implementation of

Omit.unit


unitStringType

Optional unitStringType: string = null

Implementation of

Omit.unitStringType


usePriceService

Optional usePriceService: boolean

Implementation of

Omit.usePriceService


useRoomlePrice

Optional useRoomlePrice: boolean

Implementation of

Omit.useRoomlePrice


zoomDistance

Optional zoomDistance: number

Implementation of

Omit.zoomDistance

Methods

setOverrides

setOverrides(initData): void

Parameters

Returns

void

Last updated