Configurator.Internal.default-9
Last updated
Last updated
..default
Omit
<, "colors"
>
• new default(creator
)
creator
string
• _creator_: string
• Optional
_measureTraffic: boolean
= false
Omit._measureTraffic
• animateCamera: boolean
= true
Omit.animateCamera
• Optional
applyCurrentGlobalParameters: boolean
Omit.applyCurrentGlobalParameters
• Optional
autoQuality: boolean
= false
Omit.autoQuality
• Optional
bananaForScale: boolean
Omit.bananaForScale
• Optional
callbacksOnlyIfGeometryIsReady: boolean
= true
If true, the callbacks will only be called if the geometry is ready. Before RML-8368 false was the default. For more info see there
• Optional
cameraRestriction: number
Omit.cameraRestriction
• Optional
cameraSpacing: number
= 0
Omit.cameraSpacing
• Optional
configureInRoom: boolean
= false
Omit.customShading
Omit.customShadingMoc
• Optional
debug: boolean
Omit.debug
• Optional
debugGeometry: boolean
= false
Omit.debugGeometry
• Optional
disableDebugGUI: boolean
= false
• Optional
disableEnvMap: boolean
= false
Omit.disableEnvMap
• Optional
discardExternalObjectsWhenLoadingPlan: boolean
= false
• Optional
dls: string
= null
Omit.dls
• Optional
edit: boolean
= false
Omit.edit
• Optional
envMapIntensity: number
= 1.5
Omit.envMapIntensity
• Optional
envMapRotation: number
= 0
Omit.envMapRotation
• Optional
envMapUrl: string
= ENV_HDR_256_FILE_NAME
Omit.envMapUrl
Omit.featureFlags
• Optional
floorMaterialsTag: string
Omit.floorMaterialsTag
• Optional
highlighting: string
= ROOMLE_HIGHLIGHTNG.SMART
Omit.highlighting
• Optional
horizontalCameraAngle: number
Omit.horizontalCameraAngle
• Optional
id: string
Omit.id
• Optional
initialFloorMaterial: string
Omit.initialFloorMaterial
• Optional
isItem: boolean
Omit.isItem
• Optional
legacyLight: boolean
= false
Omit.legacyLight
• Optional
linearAoFilter: boolean
= false
Omit.linearAoFilter
• Optional
ls: string
= null
Omit.ls
• Optional
maxHorizontalCameraAngle: number
Omit.maxHorizontalCameraAngle
• Optional
maxLightSources: number
= -1
Omit.maxLightSources
• Optional
maxVerticalCameraAngle: number
Omit.maxVerticalCameraAngle
• Optional
measurementSystem: string
• Optional
meshSelection: boolean
= true
Omit.meshSelection
• Optional
minHorizontalCameraAngle: number
Omit.minHorizontalCameraAngle
• Optional
minVerticalCameraAngle: number
Omit.minVerticalCameraAngle
• Optional
moc: boolean
= false
Omit.moc
Omit.mode
• Optional
offlineSync: string
Omit.offlineSync
Omit.offset
• Optional
precisionCm: string
Omit.precisionCm
• Optional
precisionInch: string
Omit.precisionInch
• Optional
preloadHint: string
Omit.preloadHint
• Optional
preloadId: string
Omit.preloadId
• Optional
restrictionLevel: number
= 0
Omit.restrictionLevel
Omit.sceneLight
Omit.shading
• Optional
showArButton: boolean
Omit.showArButton
• Optional
showInfos: boolean
Omit.showInfos
• Optional
showPrice: boolean
Omit.showPrice
• Optional
snappingEnabled: boolean
• Optional
startTag: string
Omit.startTag
• Optional
stats: boolean
= false
Omit.stats
• Optional
transparentBackground: boolean
= false
Omit.transparentBackground
• Optional
transparentHighlighting: boolean
= true
Omit.transparentHighlighting
• Optional
typeChangeTag: string
Omit.typeChangeTag
• Optional
unit: string
= null
Omit.unit
• Optional
unitStringType: string
= null
Omit.unitStringType
• Optional
usePriceService: boolean
Omit.usePriceService
• Optional
useRoomlePrice: boolean
Omit.useRoomlePrice
• Optional
verticalCameraAngle: number
Omit.verticalCameraAngle
• Optional
zoomDistance: number
Omit.zoomDistance
â–¸ setOverrides(initData
): void
initData
void
.
• colors:
• Optional
customShading:
• Optional
customShadingMoc:
• Optional
externalObjectSettings: = {}
• featureFlags:
• Optional
mode: <{ CAMERA_2D
: "2D"
= '2D'; CAMERA_3D
: "3D"
= '3D'; CAMERA_FP
: "FP"
= 'FP' }> = CAMERA_TYPE.CAMERA_3D
• Optional
offset:
• Optional
sceneLight: = null
• Optional
shading: = SCENE_SHADING_TYPES.DEFAULT
| Partial
< & >