RoomleConfigurator.Internal.default-21
Table of contents
Constructors
Methods
Constructors
constructor
• new default()
Methods
areAllComponentsInFrustum
▸ areAllComponentsInFrustum(previews): boolean
Parameters
previews
Returns
boolean
areAllPreviewsVisible
▸ areAllPreviewsVisible(configuratorViewModel): boolean
Parameters
configuratorViewModel
Returns
boolean
changeMaterialsOnSelect
▸ changeMaterialsOnSelect(object, component, selected?, callback?): void
Parameters
object
Object3D<Object3DEventMap>
undefined
selected
boolean
false
callback?
() => void
undefined
Returns
void
checkComponentAndPreviewVisibility
▸ checkComponentAndPreviewVisibility(sceneEventHandler, configuratorViewModel): void
Parameters
Returns
void
checkComponentVisibility
▸ checkComponentVisibility(sceneEventHandler, configuratorViewModel): void
Parameters
Returns
void
checkPreviewVisibility
▸ checkPreviewVisibility(configuratorViewModel): void
Parameters
configuratorViewModel
Returns
void
init
▸ init(object, camera): void
Parameters
object
Object3D<Object3DEventMap>
camera
PerspectiveCamera
Returns
void
isComponentVisible
▸ isComponentVisible(component): boolean
Parameters
component
Returns
boolean
setCamera
▸ setCamera(camera): void
Parameters
camera
PerspectiveCamera
Returns
void
setObject
▸ setObject(object): void
Parameters
object
Object3D<Object3DEventMap>
Returns
void
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