RoomleConfigurator.Internal.default-45

configurator-core/src/roomle-configurator.internal.default

Hierarchy

Table of contents

Constructors

Methods

Constructors

constructor

new default(object, camera, generalInput, mode?)

Parameters

NameType

object

Object3D<Object3DEventMap>

camera

Camera

generalInput

mode?

Overrides

default.constructor

Methods

addEventListener

addEventListener(eventName, callback, scope): void

Parameters

NameType

eventName

number

callback

scope

any

Returns

void

Inherited from

default.addEventListener


clear

clear(): void

Returns

void


disableEvents

disableEvents(): void

Returns

void

Inherited from

default.disableEvents


disableOnWallSnapping

disableOnWallSnapping(): void

Returns

void


dispatchEvent

dispatchEvent(eventName, arg?): void

Parameters

NameType

eventName

number

arg?

Returns

void

Inherited from

default.dispatchEvent


enableDragIn

enableDragIn(mesh): void

Parameters

NameType

mesh

Returns

void


enableEvents

enableEvents(): void

Returns

void

Inherited from

default.enableEvents


enableOnWallSnapping

enableOnWallSnapping(): void

Returns

void


getLayers

getLayers(): Layers

Returns

Layers


intersectMouseOnScene

intersectMouseOnScene(event): KernelVector3

Parameters

NameType

event

Returns

KernelVector3


removeEventListener

removeEventListener(eventName, fun): void

Parameters

NameType

eventName

number

fun

Returns

void

Inherited from

default.removeEventListener


setCamera

setCamera(camera): void

Parameters

NameType

camera

Camera

Returns

void


setLayers

setLayers(layers): void

Parameters

NameType

layers

Layers

Returns

void


setMode

setMode(mode): void

Parameters

NameType

mode

Returns

void


setObject

setObject(object): void

Parameters

NameType

object

Object3D<Object3DEventMap>

Returns

void


setRootComponentId

setRootComponentId(rootComponentId): void

Parameters

NameType

rootComponentId

number

Returns

void


update

update(bounds, rootComponentPosition, backgroundScene): void

Parameters

NameType

bounds

Vector3

rootComponentPosition

Vector3

backgroundScene

Scene

Returns

void

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