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RoomleConfigurator.Internal.default-24

Hierarchy

Table of contents

Constructors

Properties

Methods

Constructors

constructor

• new default(creator, scene, camera, inputManager)

Parameters

Name
Type

creator

string

scene

Scene

camera

PerspectiveCamera

inputManager

default

Overrides

default.constructor

Properties

_creator_

• _creator_: string

Overrides

default.creator

Methods

addComponentDragInHandler

▸ addComponentDragInHandler(component): void

Parameters

Name
Type

component

RoomleComponent

Returns

void


addComponentHandlers

▸ addComponentHandlers(component): void

Parameters

Name
Type

component

RoomleComponent

Returns

void


addEventListener

▸ addEventListener(eventName, callback, scope): void

Parameters

Name
Type

eventName

number

callback

scope

any

Returns

void

Inherited from

default.addEventListener


addPreviewHandlers

▸ addPreviewHandlers(component): void

Parameters

Name
Type

component

PreviewComponent

Returns

void


addPreviewLineHandlers

▸ addPreviewLineHandlers(component): void

Parameters

Name
Type

component

PreviewLineComponent

Returns

void


cancelSelection

▸ cancelSelection(reason): boolean

Parameters

Name
Type

reason

CancelSelectionReasons

Returns

boolean


clickComponent

▸ clickComponent(component, triggerClickCallback?): void

Parameters

Name
Type
Default value

component

RoomleComponent

undefined

triggerClickCallback

boolean

true

Returns

void


disable

▸ disable(): void

Returns

void


disableEvents

▸ disableEvents(): void

Returns

void

Inherited from

default.disableEvents


dispatchEvent

▸ dispatchEvent(eventName, arg?): void

Parameters

Name
Type

eventName

number

arg?

SceneEventInfo

Returns

void

Inherited from

default.dispatchEvent


enable

▸ enable(): void

Returns

void


enableEvents

▸ enableEvents(): void

Returns

void

Inherited from

default.enableEvents


getSelectedRuntimeComponentIds

▸ getSelectedRuntimeComponentIds(): number[]

Returns

number[]


getSelectionMode

▸ getSelectionMode(): SELECTION_MODE

Returns

SELECTION_MODE


hasSelection

▸ hasSelection(): boolean

Returns

boolean


isDragIn

▸ isDragIn(): boolean

Returns

boolean

Overrides

default.isDragIn


isDragging

▸ isDragging(): boolean

Returns

boolean


removeEventListener

▸ removeEventListener(eventName, fun): void

Parameters

Name
Type

eventName

number

fun

Returns

void

Inherited from

default.removeEventListener


setCamera

▸ setCamera(camera): void

Parameters

Name
Type

camera

Camera

Returns

void


setCameraMoving

▸ setCameraMoving(cameraMoving): void

Parameters

Name
Type

cameraMoving

boolean

Returns

void


setDragIn

▸ setDragIn(dragIn, dragEvent?): void

Parameters

Name
Type

dragIn

boolean

dragEvent?

DragEvent

Returns

void

Inherited from

default.setDragIn


setObject

▸ setObject(object): void

Parameters

Name
Type

object

Object3D<Object3DEventMap>

Returns

void


setRootComponentId

▸ setRootComponentId(rootComponentId): void

Parameters

Name
Type

rootComponentId

number

Returns

void


setSelectionMode

▸ setSelectionMode(mode): void

Parameters

Name
Type

mode

SELECTION_MODE

Returns

void


update

▸ update(bounds, rootComponentPosition, backgroundScene): void

Parameters

Name
Type

bounds

Vector3

rootComponentPosition

Vector3

backgroundScene

Scene

Returns

void

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