RoomleConfigurator.Internal.EnvironmentMapDecodeMaterial
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configurator-core/src/roomle-configurator.internal.EnvironmentMapDecodeMaterial
ShaderMaterial
↳ EnvironmentMapDecodeMaterial
• new EnvironmentMapDecodeMaterial(decodePmrem, grayscale)
decodePmrem
boolean
grayscale
boolean
ShaderMaterial.constructor
▸ setSourceTexture(map): void
map
Texture
void
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