RoomleGlbViewer.Internal.default

glb-viewer-core/src/roomle-glb-viewer.internal.default

Hierarchy

Implements

Table of contents

Constructors

Properties

Methods

Constructors

constructor

• new default(creator, offset)

Parameters

Name
Type

creator

string

Overrides

SceneManager.constructor

Properties

_creator_

• _creator_: string

Inherited from

default.creator

Methods

addEventListener

â–¸ addEventListener(_listener): void

Parameters

Name
Type

Returns

void

Inherited from

default.addEventListener


adjustCamera

â–¸ adjustCamera(position, yaw, pitch, fov): void

Parameters

Name
Type

position

Vector3

yaw

number

pitch

number

fov

number

Returns

void


cameraBehaviourChanged

â–¸ cameraBehaviourChanged(): void

Returns

void

Overrides

default.cameraBehaviourChanged


changeEnvironmentMapIntensity

â–¸ changeEnvironmentMapIntensity(intensity): void

Parameters

Name
Type

intensity

number

Returns

void

Inherited from

default.changeEnvironmentMapIntensity


cleanUp

â–¸ cleanUp(): void

Returns

void

Inherited from

default.cleanUp


clearScene

â–¸ clearScene(): void

Returns

void

Overrides

default.clearScene


destroy

â–¸ destroy(): void

Returns

void

Inherited from

default.destroy


enableHD

â–¸ enableHD(): void

Returns

void

Overrides

default.enableHD


exportCanvasScreenshot

â–¸ exportCanvasScreenshot(quality?): Promise<string>

Parameters

Name
Type
Default value

quality

number

1

Returns

Promise<string>

Inherited from

default.exportCanvasScreenshot


exportImageFromCamera

â–¸ exportImageFromCamera(filename, shouldWaitForAssets?): Promise<void>

Parameters

Name
Type
Default value

filename

string

undefined

shouldWaitForAssets

boolean

false

Returns

Promise<void>

Inherited from

default.exportImageFromCamera


getBounds

â–¸ getBounds(): Box3

Returns

Box3

Overrides

default.getBounds


getCameraOffset

â–¸ getCameraOffset(): CanvasOffset

Returns

CanvasOffset

Inherited from

default.getCameraOffset


getGeometryBounds

â–¸ getGeometryBounds(): Box3

Returns

Box3

Overrides

default.getGeometryBounds


getOrthographicOffsetCamera

â–¸ getOrthographicOffsetCamera(): OrthographicOffsetCamera

Returns

OrthographicOffsetCamera

Inherited from

default.getOrthographicOffsetCamera


getScene

â–¸ getScene(): Scene

Returns

Scene

Inherited from

default.getScene


handleEvent

â–¸ handleEvent(evt): void

Parameters

Name
Type

evt

Event

Returns

void

Inherited from

default.handleEvent


loadDynamicLightSetting

â–¸ loadDynamicLightSetting(source): Promise<void>

Parameters

Returns

Promise<void>

Inherited from

default.loadDynamicLightSetting


loadEnvMap

â–¸ loadEnvMap(url): Promise<void>

Parameters

Name
Type

url

string

Returns

Promise<void>

Inherited from

default.loadEnvMap


loadGLB

â–¸ loadGLB(url, automaticallyAdjustCamera?, scaling?, callback?): Promise<void>

Parameters

Name
Type
Default value

url

string

undefined

automaticallyAdjustCamera

boolean

true

scaling

Vector3

undefined

callback?

(percent: number) => void

undefined

Returns

Promise<void>


loadSceneSettings

â–¸ loadSceneSettings(sceneSetting): Promise<void>

Parameters

Name
Type

sceneSetting

Returns

Promise<void>

Inherited from

default.loadSceneSettings


loadStaticItem

â–¸ loadStaticItem(id, callback?): Promise<void>

Parameters

Name
Type

id

string

callback?

(percent: number) => void

Returns

Promise<void>


lockCamera

â–¸ lockCamera(): void

Returns

void

Inherited from

default.lockCamera


moveCamera

â–¸ moveCamera(cameraParameter): Promise<void>

Parameters

Name
Type

cameraParameter

Returns

Promise<void>


onElementFinished

â–¸ onElementFinished(itemsFinished): void

Parameters

Name
Type

itemsFinished

number

Returns

void

Implementation of

GLBRenderWorkerListener.onElementFinished


onFinished

â–¸ onFinished(_zip): void

Parameters

Name
Type

_zip

any

Returns

void

Implementation of

GLBRenderWorkerListener.onFinished


onStart

â–¸ onStart(count): void

Parameters

Name
Type

count

number

Returns

void

Implementation of

GLBRenderWorkerListener.onStart


pause

â–¸ pause(): void

Returns

void

Inherited from

default.pause


preparePerspectiveImage

â–¸ preparePerspectiveImage(renderer?, width?, height?): Promise<Base64Image>

Parameters

Name
Type

renderer?

WebGLRenderer

width?

number

height?

number

Returns

Promise<Base64Image>


removeEventListener

â–¸ removeEventListener(_listener): void

Parameters

Name
Type

Returns

void

Inherited from

default.removeEventListener


resume

â–¸ resume(): void

Returns

void

Inherited from

default.resume


sceneChanged

â–¸ sceneChanged(): void

Returns

void

Overrides

default.sceneChanged


setBackgroundColor

â–¸ setBackgroundColor(hex): void

Parameters

Name
Type

hex

string

Returns

void

Inherited from

default.setBackgroundColor


setBackgroundImage

â–¸ setBackgroundImage(url): void

Parameters

Name
Type

url

string

Returns

void

Inherited from

default.setBackgroundImage


setCameraOffset

â–¸ setCameraOffset(offset): void

Parameters

Name
Type

Returns

void

Inherited from

default.setCameraOffset


setEnvironmentMap

â–¸ setEnvironmentMap(url?, intensity?, rotation?, maxLightSources?): void

Parameters

Name
Type

url?

string

intensity?

number

rotation?

number

maxLightSources?

number

Returns

void

Inherited from

default.setEnvironmentMap


showGUI

â–¸ showGUI(): void

Returns

void

Inherited from

default.showGUI


showStats

â–¸ showStats(): void

Returns

void

Inherited from

default.showStats


unlockCamera

â–¸ unlockCamera(): void

Returns

void

Inherited from

default.unlockCamera


updateCamera

â–¸ updateCamera(_changeCamera?): void

Parameters

Name
Type
Default value

_changeCamera

boolean

true

Returns

void

Inherited from

default.updateCamera


updateScene

â–¸ updateScene(): void

Returns

void

Inherited from

default.updateScene

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