RoomleConfigurator.Internal.RenderCache
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configurator-core/src/roomle-configurator.internal.RenderCache
▸ addLineOrPoint(object3d): void
object3d
Object3D<Object3DEventMap>
void
▸ addMesh(mesh): void
mesh
Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>
void
▸ addObject(object3d): void
object3d
Object3D<Object3DEventMap>
void
▸ clear(): void
void
▸ dispose(): void
void
▸ onAfterRender(): void
void
▸ onBeforeRender(): void
void
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