RoomleConfigurator.Internal.RenderCache
PreviousRoomleConfigurator.Internal.RectangleReferencePointsNextRoomleConfigurator.Internal.RoomLightSourceDistribution
Last updated
Last updated
..RenderCache
â–¸ addLineOrPoint(object3d
): void
object3d
Object3D
<Object3DEventMap
>
void
â–¸ addMesh(mesh
): void
mesh
Mesh
<BufferGeometry
<NormalBufferAttributes
>, Material
| Material
[], Object3DEventMap
>
void
â–¸ addObject(object3d
): void
object3d
Object3D
<Object3DEventMap
>
void
â–¸ clear(): void
void
â–¸ dispose(): void
void
â–¸ onAfterRender(): void
void
â–¸ onBeforeRender(): void
void