RoomleConfigurator.Internal.SceneRenderPass

configurator-core/src/roomle-configurator.internal.SceneRenderPass

Hierarchy

Table of contents

Constructors

Properties

Methods

Constructors

constructor

new SceneRenderPass(renderPassManager)

Parameters

NameType

renderPassManager

Overrides

RenderPass.constructor

Properties

drawGround

drawGround: boolean = true


drawWithDebugMaterial

drawWithDebugMaterial: boolean = false


grayDebugMaterial

grayDebugMaterial: MeshStandardMaterial

Methods

dispose

dispose(): void

Returns

void

Overrides

RenderPass.dispose


render

render(renderer, _writeBuffer, _readBuffer, _deltaTime, _maskActive): void

Parameters

NameType

renderer

WebGLRenderer

_writeBuffer

WebGLRenderTarget<Texture>

_readBuffer

WebGLRenderTarget<Texture>

_deltaTime

number

_maskActive

boolean

Returns

void

Inherited from

RenderPass.render


renderPass

renderPass(renderer): void

Parameters

NameType

renderer

WebGLRenderer

Returns

void

Overrides

RenderPass.renderPass

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