RoomleConfigurator.Internal.default-49
configurator-core/src/roomle-configurator.internal.default
Hierarchy
↳
default
Table of contents
Constructors
Methods
Constructors
constructor
• new default(object
, camera
, generalInput
, mode?
)
Parameters
object
Object3D
<Object3DEventMap
>
camera
Camera
generalInput
mode?
Overrides
Methods
addEventListener
▸ addEventListener(eventName
, callback
, scope
): void
Parameters
eventName
number
callback
scope
any
Returns
void
Inherited from
clear
▸ clear(): void
Returns
void
disableEvents
▸ disableEvents(): void
Returns
void
Inherited from
disableOnWallSnapping
▸ disableOnWallSnapping(): void
Returns
void
dispatchEvent
▸ dispatchEvent(eventName
, arg?
): void
Parameters
eventName
number
arg?
Returns
void
Inherited from
enableDragIn
▸ enableDragIn(mesh
): void
Parameters
mesh
Returns
void
enableEvents
▸ enableEvents(): void
Returns
void
Inherited from
enableOnWallSnapping
▸ enableOnWallSnapping(): void
Returns
void
getLayers
▸ getLayers(): Layers
Returns
Layers
intersectMouseOnScene
▸ intersectMouseOnScene(event
): KernelVector3
Parameters
event
Returns
removeEventListener
▸ removeEventListener(eventName
, fun
): void
Parameters
eventName
number
fun
Returns
void
Inherited from
setCamera
▸ setCamera(camera
): void
Parameters
camera
Camera
Returns
void
setLayers
▸ setLayers(layers
): void
Parameters
layers
Layers
Returns
void
setMode
▸ setMode(mode
): void
Parameters
mode
Returns
void
setObject
▸ setObject(object
): void
Parameters
object
Object3D
<Object3DEventMap
>
Returns
void
setRootComponentId
▸ setRootComponentId(rootComponentId
): void
Parameters
rootComponentId
number
Returns
void
update
▸ update(bounds
, rootComponentPosition
, backgroundScene
): void
Parameters
bounds
Vector3
rootComponentPosition
Vector3
backgroundScene
Scene
Returns
void
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