RoomleConfigurator.Internal.default-49

configurator-core/src/roomle-configurator.internal.default

Hierarchy

Table of contents

Constructors

Methods

Constructors

constructor

• new default(object, camera, generalInput, mode?)

Parameters

Name
Type

object

Object3D<Object3DEventMap>

camera

Camera

generalInput

Overrides

default.constructor

Methods

addEventListener

â–¸ addEventListener(eventName, callback, scope): void

Parameters

Name
Type

eventName

number

scope

any

Returns

void

Inherited from

default.addEventListener


clear

â–¸ clear(): void

Returns

void


disableEvents

â–¸ disableEvents(): void

Returns

void

Inherited from

default.disableEvents


disableOnWallSnapping

â–¸ disableOnWallSnapping(): void

Returns

void


dispatchEvent

â–¸ dispatchEvent(eventName, arg?): void

Parameters

Name
Type

eventName

number

Returns

void

Inherited from

default.dispatchEvent


enableDragIn

â–¸ enableDragIn(mesh): void

Parameters

Name
Type

Returns

void


enableEvents

â–¸ enableEvents(): void

Returns

void

Inherited from

default.enableEvents


enableOnWallSnapping

â–¸ enableOnWallSnapping(): void

Returns

void


getLayers

â–¸ getLayers(): Layers

Returns

Layers


intersectMouseOnScene

â–¸ intersectMouseOnScene(event): KernelVector3

Parameters

Name
Type

Returns

KernelVector3


removeEventListener

â–¸ removeEventListener(eventName, fun): void

Parameters

Name
Type

eventName

number

Returns

void

Inherited from

default.removeEventListener


setCamera

â–¸ setCamera(camera): void

Parameters

Name
Type

camera

Camera

Returns

void


setLayers

â–¸ setLayers(layers): void

Parameters

Name
Type

layers

Layers

Returns

void


setMode

â–¸ setMode(mode): void

Parameters

Name
Type

Returns

void


setObject

â–¸ setObject(object): void

Parameters

Name
Type

object

Object3D<Object3DEventMap>

Returns

void


setRootComponentId

â–¸ setRootComponentId(rootComponentId): void

Parameters

Name
Type

rootComponentId

number

Returns

void


update

â–¸ update(bounds, rootComponentPosition, backgroundScene): void

Parameters

Name
Type

bounds

Vector3

rootComponentPosition

Vector3

backgroundScene

Scene

Returns

void

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