RoomleConfigurator.Internal.default-49
configurator-core/src/roomle-configurator.internal.default
Hierarchy
↳
default
Table of contents
Constructors
Methods
Constructors
constructor
• new default(object, camera, generalInput, mode?)
Parameters
Overrides
Methods
addEventListener
â–¸ addEventListener(eventName, callback, scope): void
Parameters
Returns
void
Inherited from
clear
â–¸ clear(): void
Returns
void
disableEvents
â–¸ disableEvents(): void
Returns
void
Inherited from
disableOnWallSnapping
â–¸ disableOnWallSnapping(): void
Returns
void
dispatchEvent
â–¸ dispatchEvent(eventName, arg?): void
Parameters
eventName
number
arg?
Returns
void
Inherited from
enableDragIn
â–¸ enableDragIn(mesh): void
Parameters
Returns
void
enableEvents
â–¸ enableEvents(): void
Returns
void
Inherited from
enableOnWallSnapping
â–¸ enableOnWallSnapping(): void
Returns
void
getLayers
â–¸ getLayers(): Layers
Returns
Layers
intersectMouseOnScene
â–¸ intersectMouseOnScene(event): KernelVector3
Parameters
event
Returns
removeEventListener
â–¸ removeEventListener(eventName, fun): void
Parameters
eventName
number
Returns
void
Inherited from
setCamera
â–¸ setCamera(camera): void
Parameters
camera
Camera
Returns
void
setLayers
â–¸ setLayers(layers): void
Parameters
layers
Layers
Returns
void
setMode
â–¸ setMode(mode): void
Parameters
Returns
void
setObject
â–¸ setObject(object): void
Parameters
object
Object3D<Object3DEventMap>
Returns
void
setRootComponentId
â–¸ setRootComponentId(rootComponentId): void
Parameters
rootComponentId
number
Returns
void
update
â–¸ update(bounds, rootComponentPosition, backgroundScene): void
Parameters
bounds
Vector3
rootComponentPosition
Vector3
backgroundScene
Scene
Returns
void
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