RoomleConfigurator.Internal.default-49
Hierarchy
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default
Table of contents
Constructors
Methods
Constructors
constructor
• new default(object, camera, generalInput, mode?)
Parameters
Overrides
Methods
addEventListener
▸ addEventListener(eventName, callback, scope): void
Parameters
Returns
void
Inherited from
clear
▸ clear(): void
Returns
void
disableEvents
▸ disableEvents(): void
Returns
void
Inherited from
disableOnWallSnapping
▸ disableOnWallSnapping(): void
Returns
void
dispatchEvent
▸ dispatchEvent(eventName, arg?): void
Parameters
eventName
number
arg?
Returns
void
Inherited from
enableDragIn
▸ enableDragIn(mesh): void
Parameters
Returns
void
enableEvents
▸ enableEvents(): void
Returns
void
Inherited from
enableOnWallSnapping
▸ enableOnWallSnapping(): void
Returns
void
getLayers
▸ getLayers(): Layers
Returns
Layers
intersectMouseOnScene
▸ intersectMouseOnScene(event): KernelVector3
Parameters
event
Returns
removeEventListener
▸ removeEventListener(eventName, fun): void
Parameters
eventName
number
Returns
void
Inherited from
setCamera
▸ setCamera(camera): void
Parameters
camera
Camera
Returns
void
setLayers
▸ setLayers(layers): void
Parameters
layers
Layers
Returns
void
setMode
▸ setMode(mode): void
Parameters
Returns
void
setObject
▸ setObject(object): void
Parameters
object
Object3D<Object3DEventMap>
Returns
void
setRootComponentId
▸ setRootComponentId(rootComponentId): void
Parameters
rootComponentId
number
Returns
void
update
▸ update(bounds, rootComponentPosition, backgroundScene): void
Parameters
bounds
Vector3
rootComponentPosition
Vector3
backgroundScene
Scene
Returns
void
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