RoomleConfigurator.Internal.default-10

configurator-core/src/roomle-configurator.internal.default

Hierarchy

Implements

Table of contents

Constructors

Properties

Methods

Constructors

constructor

• new default(creator, offset, mode)

Parameters

Name
Type

creator

string

mode

Enumify<{ CAMERA_2D: "2D" = '2D'; CAMERA_3D: "3D" = '3D'; CAMERA_FP: "FP" = 'FP' }>

Overrides

SceneManager.constructor

Properties

_creator_

• _creator_: string

Overrides

default.creator

Methods

addComponentHandlers

â–¸ addComponentHandlers(component): void

Parameters

Name
Type

Returns

void

Implementation of

ConfiguratorViewModelCallbackI.addComponentHandlers


addEventListener

â–¸ addEventListener(_listener): void

Parameters

Name
Type

Returns

void

Inherited from

default.addEventListener


addPreviewHandlers

â–¸ addPreviewHandlers(previewComponent): void

Parameters

Name
Type

previewComponent

Returns

void

Implementation of

ConfiguratorViewModelCallbackI.addPreviewHandlers


addPreviewLineHandlers

â–¸ addPreviewLineHandlers(previewLineComponent): void

Parameters

Name
Type

previewLineComponent

Returns

void

Implementation of

ConfiguratorViewModelCallbackI.addPreviewLineHandlers


animateElement

â–¸ animateElement(elementId, parameterName, value, applyToChildren, animate): void

Parameters

Name
Type

elementId

number

parameterName

string

value

string

applyToChildren

boolean

animate

boolean

Returns

void


cameraBehaviourChanged

â–¸ cameraBehaviourChanged(): void

Returns

void

Overrides

default.cameraBehaviourChanged


cancelComponentSelection

â–¸ cancelComponentSelection(resetCamera?, reason?): void

Parameters

Name
Type

resetCamera?

boolean

Returns

void


cancelDockings

â–¸ cancelDockings(): void

Returns

void


cancelPreviousDockings

â–¸ cancelPreviousDockings(): void

Returns

void


changeEnvironmentMapIntensity

â–¸ changeEnvironmentMapIntensity(intensity): void

Parameters

Name
Type

intensity

number

Returns

void

Inherited from

default.changeEnvironmentMapIntensity


changeFloorMaterial

â–¸ changeFloorMaterial(material): Promise<void>

Parameters

Name
Type

material

Returns

Promise<void>


changeOffset

â–¸ changeOffset(offset): void

Parameters

Name
Type

Returns

void


cleanUp

â–¸ cleanUp(): void

Returns

void

Inherited from

default.cleanUp


clearScene

â–¸ clearScene(): void

Returns

void

Implementation of

ConfiguratorViewModelCallbackI.clearScene

Overrides

default.clearScene


componentDeleted

â–¸ componentDeleted(component): void

Parameters

Name
Type

Returns

void

Implementation of

ConfiguratorViewModelCallbackI.componentDeleted


componentUpdated

â–¸ componentUpdated(component, _kernelComponent): void

Parameters

Name
Type

_kernelComponent

Returns

void

Implementation of

ConfiguratorViewModelCallbackI.componentUpdated


configurationLoaded

â–¸ configurationLoaded(component, isFreeFlying): void

Parameters

Name
Type

isFreeFlying

boolean

Returns

void

Implementation of

ConfiguratorViewModelCallbackI.configurationLoaded


debugScene

â–¸ debugScene(): Scene

Returns

Scene


debugSceneGraph

â–¸ debugSceneGraph(id?): void

Parameters

Name
Type

id?

number

Returns

void


destroy

â–¸ destroy(): void

Returns

void

Inherited from

default.destroy


disableConfiguratorEvents

â–¸ disableConfiguratorEvents(): void

Returns

void


disableEvents

â–¸ disableEvents(): void

Returns

void


display

â–¸ display(component): void

Parameters

Name
Type

Returns

void

Implementation of

ConfiguratorViewModelCallbackI.display


enableConfiguratorEvents

â–¸ enableConfiguratorEvents(): void

Returns

void


enableDragIn

â–¸ enableDragIn(dragEvent): void

Parameters

Name
Type

dragEvent

DragEvent

Returns

void


enableEvents

â–¸ enableEvents(): void

Returns

void


enableHD

â–¸ enableHD(source?): void

Parameters

Returns

void

Inherited from

default.enableHD


exportCanvasScreenshot

â–¸ exportCanvasScreenshot(quality?): Promise<string>

Parameters

Name
Type
Default value

quality

number

1

Returns

Promise<string>

Inherited from

default.exportCanvasScreenshot


exportImageFromCamera

â–¸ exportImageFromCamera(filename, shouldWaitForAssets?): Promise<void>

Parameters

Name
Type
Default value

filename

string

undefined

shouldWaitForAssets

boolean

false

Returns

Promise<void>

Inherited from

default.exportImageFromCamera


getBounds

â–¸ getBounds(): Box3

Returns

Box3

Overrides

default.getBounds


getCameraOffset

â–¸ getCameraOffset(): CanvasOffset

Returns

CanvasOffset

Overrides

default.getCameraOffset


getComponent

â–¸ getComponent(componentRuntimeId): KernelComponent

Parameters

Name
Type

componentRuntimeId

number

Returns

KernelComponent


getGeometryBounds

â–¸ getGeometryBounds(): Box3

Returns

Box3

Overrides

default.getGeometryBounds


getOrthographicOffsetCamera

â–¸ getOrthographicOffsetCamera(): OrthographicOffsetCamera

Returns

OrthographicOffsetCamera

Inherited from

default.getOrthographicOffsetCamera


getScene

â–¸ getScene(): Scene

Returns

Scene

Inherited from

default.getScene


getScreenXY

â–¸ getScreenXY(position): Vector3

Parameters

Name
Type

position

Vector3

Returns

Vector3


getSelectedRuntimeComponentIds

â–¸ getSelectedRuntimeComponentIds(): number[]

Returns

number[]


handleEvent

â–¸ handleEvent(evt): void

Parameters

Name
Type

evt

Event

Returns

void

Inherited from

default.handleEvent


hideDimensions

â–¸ hideDimensions(): void

Returns

void


highlightParts

â–¸ highlightParts(ids): void

Parameters

Name
Type

ids

number[]

Returns

void


loadDynamicLightSetting

â–¸ loadDynamicLightSetting(source): Promise<void>

Parameters

Returns

Promise<void>

Inherited from

default.loadDynamicLightSetting


loadEnvMap

â–¸ loadEnvMap(url): Promise<void>

Parameters

Name
Type

url

string

Returns

Promise<void>

Inherited from

default.loadEnvMap


loadSceneSettings

â–¸ loadSceneSettings(sceneSetting): Promise<void>

Parameters

Name
Type

sceneSetting

Returns

Promise<void>

Overrides

default.loadSceneSettings


lockCamera

â–¸ lockCamera(): void

Returns

void

Inherited from

default.lockCamera


moveCamera

â–¸ moveCamera(cameraParameter): Promise<void>

Parameters

Name
Type

cameraParameter

Returns

Promise<void>


pause

â–¸ pause(): void

Returns

void

Overrides

default.pause


planObjectConstructionDone

â–¸ planObjectConstructionDone(_planObject): void

Parameters

Name
Type

_planObject

Returns

void

Implementation of

ConfiguratorViewModelCallbackI.planObjectConstructionDone


planObjectUpdated

â–¸ planObjectUpdated(planObject, geometryChanged, pendingDocking): void

Parameters

Name
Type

planObject

geometryChanged

boolean

pendingDocking

boolean

Returns

void

Implementation of

ConfiguratorViewModelCallbackI.planObjectUpdated


preparePartImage

â–¸ preparePartImage(partId, options): Promise<any>

Parameters

Name
Type

partId

number

Returns

Promise<any>


preparePerspectiveImage

â–¸ preparePerspectiveImage(options?, _isolationMode?): Promise<Base64Image>

Parameters

Name
Type

_isolationMode?

boolean

Returns

Promise<Base64Image>


prepareTopImage

â–¸ prepareTopImage(options?, _isolationMode?): Promise<Base64Image>

Parameters

Name
Type

_isolationMode?

boolean

Returns

Promise<Base64Image>


previewConstructionDone

â–¸ previewConstructionDone(_component, hasPreviews): void

Parameters

Name
Type

_component

hasPreviews

boolean

Returns

void

Implementation of

ConfiguratorViewModelCallbackI.previewConstructionDone


removeEventListener

â–¸ removeEventListener(_listener): void

Parameters

Name
Type

Returns

void

Inherited from

default.removeEventListener


renderImage

â–¸ renderImage(renderOptions): Promise<Base64Image>

Parameters

Name
Type

renderOptions

Partial<{ useCurrentPerspective: boolean = false }>

Returns

Promise<Base64Image>


requestDeleteSelectedComponent

â–¸ requestDeleteSelectedComponent(): void

Returns

void


requestDockingsPreview

â–¸ requestDockingsPreview(userInitiated, possibleChild?, dragEvent?, dragIn?): void

Parameters

Name
Type

userInitiated

boolean

possibleChild?

dragEvent?

DragEvent

dragIn?

boolean

Returns

void


resetCameraPositionToStart

â–¸ resetCameraPositionToStart(): void

Returns

void


resetPreviews

â–¸ resetPreviews(): void

Returns

void


resume

â–¸ resume(): void

Returns

void

Overrides

default.resume


saveConfigToIdb

â–¸ saveConfigToIdb(): void

Returns

void


sceneChanged

â–¸ sceneChanged(): void

Returns

void

Overrides

default.sceneChanged


sceneCleared

â–¸ sceneCleared(shouldHardReset): void

Parameters

Name
Type

shouldHardReset

boolean

Returns

void


selectComponent

â–¸ selectComponent(runtimeId, triggerClickCallback?): void

Parameters

Name
Type
Default value

runtimeId

number

undefined

triggerClickCallback

boolean

true

Returns

void


setBackgroundColor

â–¸ setBackgroundColor(hex): void

Parameters

Name
Type

hex

string

Returns

void

Inherited from

default.setBackgroundColor


setBackgroundImage

â–¸ setBackgroundImage(url): void

Parameters

Name
Type

url

string

Returns

void

Inherited from

default.setBackgroundImage


setCameraOffset

â–¸ setCameraOffset(offset): void

Parameters

Name
Type

Returns

void

Overrides

default.setCameraOffset


setEnvironmentMap

â–¸ setEnvironmentMap(url?, intensity?, rotation?, maxLightSources?): void

Parameters

Name
Type

url?

string

intensity?

number

rotation?

number

maxLightSources?

number

Returns

void

Inherited from

default.setEnvironmentMap


setSelectionMode

â–¸ setSelectionMode(mode): void

Parameters

Name
Type

Returns

void


showDimensions

â–¸ showDimensions(): Promise<void>

Returns

Promise<void>


showGUI

â–¸ showGUI(): void

Returns

void

Inherited from

default.showGUI


showStats

â–¸ showStats(): void

Returns

void

Inherited from

default.showStats


unlockCamera

â–¸ unlockCamera(): void

Returns

void

Inherited from

default.unlockCamera


updateCamera

â–¸ updateCamera(_changeCamera?): void

Parameters

Name
Type
Default value

_changeCamera

boolean

true

Returns

void

Inherited from

default.updateCamera


updateScene

â–¸ updateScene(): void

Returns

void

Inherited from

default.updateScene


waitForMaterialQueue

â–¸ waitForMaterialQueue(): Promise<void>

Returns

Promise<void>


zoomIn

â–¸ zoomIn(value?): void

Parameters

Name
Type

value?

number

Returns

void


zoomOut

â–¸ zoomOut(value?): void

Parameters

Name
Type

value?

number

Returns

void

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