RoomleConfigurator.Internal.ConfiguratorKernelCallbackI
Last updated
Last updated
..ConfiguratorKernelCallbackI
↳ ConfiguratorKernelCallbackI
â–¸ Editor3ChangedMesh(runtimeComponentId
, meshId
, geometryName
, meshAttributes
): void
runtimeComponentId
number
meshId
number
geometryName
string
meshAttributes
void
â–¸ Editor3dAddDockPreview(componentId
, previewId
): void
componentId
number
previewId
number
void
â–¸ Editor3dAddMesh(runtimeComponentId
, meshId
, geometryName
, environmentGeometry
, meshAttributes
, meshBuffer
): void
runtimeComponentId
number
meshId
number
geometryName
string
environmentGeometry
boolean
meshAttributes
meshBuffer
void
â–¸ Editor3dBeginConstruction(componentId
, isDeltaUpdate
): void
componentId
number
isDeltaUpdate
boolean
void
â–¸ Editor3dComponentCreated(id
, position
, eulerAngles
, isRootComponent
, parentObjectRuntimeId
): void
id
number
position
eulerAngles
isRootComponent
boolean
parentObjectRuntimeId
number
void
â–¸ Editor3dComponentDocked(componentId
, isRootComponent
, parentObjectRuntimeId
, componentPosition
, componentRotation
): void
componentId
number
isRootComponent
boolean
parentObjectRuntimeId
number
componentPosition
componentRotation
void
â–¸ Editor3dEndConstruction(id
): void
id
number
void
â–¸ Editor3dGeometryNotReady(id
): void
id
number
void
â–¸ Editor3dGeometryReady(id
): void
id
number
void
â–¸ Editor3dPlanObjectConstructionDone(planObjectId
): void
planObjectId
number
void
â–¸ Editor3dPreviewConstructionDone(componentId
, objectId
): void
componentId
number
objectId
number
void
â–¸ Editor3dRemoveMesh(runtimeComponentId
, meshId
): void
runtimeComponentId
number
meshId
number
void
â–¸ Editor3dSetPreviewLineAssociations(dockLines
, previewId
): void
dockLines
any
previewId
number
void
â–¸ Editor3dSetPreviewPointAssociations(dockPairs
, previewId
): void
dockPairs
any
previewId
number
void
â–¸ changeAnimationValue(elementId
, parameterKey
, value
, applyToChildren
, animate
): void
elementId
number
parameterKey
string
value
string
applyToChildren
boolean
animate
boolean
void
â–¸ componentConfigurationUpdated(runtimeComponentId
, geometryChanged
): void
runtimeComponentId
number
geometryChanged
boolean
void
â–¸ componentDeleted(componentId
): void
componentId
number
void
â–¸ componentMetaUpdated(kernelComponent
): void
kernelComponent
void
â–¸ configurationLoaded(conversationId
, objectId
, componentId
, hash
, errors
): void
conversationId
number
objectId
number
componentId
number
hash
string
errors
any
void
â–¸ finishParameterChange(resolve
, reject
): void
resolve
() => void
reject
() => void
void
â–¸ planObjectConfigurationUpdated(planObjectId
, configuration
, hash
, pendingDocking
): void
planObjectId
number
configuration
string
hash
string
pendingDocking
boolean
void
â–¸ planObjectCreated(conversationId
, planObjectId
): void
conversationId
number
planObjectId
number
void
â–¸ planObjectUpdated(planObject
, pendingDocking
): void
planObject
pendingDocking
boolean
void
â–¸ sceneCleared(): void
void
â–¸ updateAnimationParameters(elementId
, parameters
): void
elementId
number
| number
[]
parameters
void
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