RoomleConfigurator.Internal.default-14

configurator-core/src/roomle-configurator.internal.default

Hierarchy

Implements

Table of contents

Properties

Methods

Properties

_creator_

• _creator_: string

Implementation of

Context.creator

Methods

addEventListener

â–¸ addEventListener(_listener): void

Parameters

Name
Type

Returns

void


cameraBehaviourChanged

â–¸ cameraBehaviourChanged(): void

Returns

void


changeEnvironmentMapIntensity

â–¸ changeEnvironmentMapIntensity(intensity): void

Parameters

Name
Type

intensity

number

Returns

void


cleanUp

â–¸ cleanUp(): void

Returns

void


clearScene

â–¸ clearScene(): void

Returns

void


destroy

â–¸ destroy(): void

Returns

void

Implementation of

LifeCycleCallbacks.destroy


enableHD

â–¸ enableHD(source?): void

Parameters

Returns

void


exportCanvasScreenshot

â–¸ exportCanvasScreenshot(quality?): Promise<string>

Parameters

Name
Type
Default value

quality

number

1

Returns

Promise<string>


exportImageFromCamera

â–¸ exportImageFromCamera(filename, shouldWaitForAssets?): Promise<void>

Parameters

Name
Type
Default value

filename

string

undefined

shouldWaitForAssets

boolean

false

Returns

Promise<void>


getBounds

â–¸ Abstract getBounds(): Box3

Returns

Box3


getCameraOffset

â–¸ getCameraOffset(): CanvasOffset

Returns

CanvasOffset


getGeometryBounds

â–¸ Abstract getGeometryBounds(): Box3

Returns

Box3


getOrthographicOffsetCamera

â–¸ getOrthographicOffsetCamera(): OrthographicOffsetCamera

Returns

OrthographicOffsetCamera


getScene

â–¸ getScene(): Scene

Returns

Scene


handleEvent

â–¸ handleEvent(evt): void

Parameters

Name
Type

evt

Event

Returns

void

Implementation of

EventListenerObject.handleEvent


loadDynamicLightSetting

â–¸ loadDynamicLightSetting(source): Promise<void>

Parameters

Returns

Promise<void>


loadEnvMap

â–¸ loadEnvMap(url): Promise<void>

Parameters

Name
Type

url

string

Returns

Promise<void>


loadSceneSettings

â–¸ loadSceneSettings(sceneSetting): Promise<void>

Parameters

Name
Type

sceneSetting

Returns

Promise<void>


lockCamera

â–¸ lockCamera(): void

Returns

void


pause

â–¸ pause(): void

Returns

void

Implementation of

LifeCycleCallbacks.pause


removeEventListener

â–¸ removeEventListener(_listener): void

Parameters

Name
Type

Returns

void


resume

â–¸ resume(): void

Returns

void

Implementation of

LifeCycleCallbacks.resume


sceneChanged

â–¸ Abstract sceneChanged(): void

Returns

void


setBackgroundColor

â–¸ setBackgroundColor(hex): void

Parameters

Name
Type

hex

string

Returns

void


setBackgroundImage

â–¸ setBackgroundImage(url): void

Parameters

Name
Type

url

string

Returns

void


setCameraOffset

â–¸ setCameraOffset(offset): void

Parameters

Name
Type

Returns

void


setEnvironmentMap

â–¸ setEnvironmentMap(url?, intensity?, rotation?, maxLightSources?): void

Parameters

Name
Type

url?

string

intensity?

number

rotation?

number

maxLightSources?

number

Returns

void


showGUI

â–¸ showGUI(): void

Returns

void


showStats

â–¸ showStats(): void

Returns

void


unlockCamera

â–¸ unlockCamera(): void

Returns

void


updateCamera

â–¸ updateCamera(_changeCamera?): void

Parameters

Name
Type
Default value

_changeCamera

boolean

true

Returns

void


updateScene

â–¸ updateScene(): void

Returns

void

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