RoomleConfigurator.Internal.AORenderPass
configurator-core/src/roomle-configurator.internal.AORenderPass
Table of contents
Constructors
Properties
Accessors
Methods
Constructors
constructor
• new AORenderPass(width, height, samples, gBufferAntiAliasing, parameters?)
Parameters
Properties
depthTexture
• depthTexture: Texture = null
needsUpdate
• needsUpdate: boolean = true
normalTexture
• normalTexture: Texture = null
parameters
• parameters: AORenderPassParameters
Accessors
texture
• get texture(): Texture
Returns
Texture
Methods
clear
▸ clear(renderer, renderTarget?): void
Parameters
renderer
WebGLRenderer
renderTarget?
WebGLRenderTarget<Texture>
Returns
void
dispose
▸ dispose(): void
Returns
void
render
▸ render(renderer, camera, scene, renderTarget?): void
Parameters
renderer
WebGLRenderer
camera
Camera
scene
Scene
renderTarget?
WebGLRenderTarget<Texture>
Returns
void
setSize
▸ setSize(width, height): void
Parameters
width
number
height
number
Returns
void
updateBounds
▸ updateBounds(sceneClipBox, sceneScale?): void
Parameters
sceneClipBox
Box3
sceneScale?
number
Returns
void
updateParameters
▸ updateParameters(parameters): void
Parameters
parameters
Returns
void
updateTextures
▸ updateTextures(parameters): void
Parameters
parameters
Returns
void
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